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Color finale vs color finale pro
Color finale vs color finale pro






color finale vs color finale pro

These dungeons are accessible by collecting crystals that appear after defeating certain major opponents.

  • Once there is a game cleared save data in both games, the player gains access to a complete soundtrack for both games.įinal Fantasy also features four extra dungeons not available in any other editions, until the release of the 20th Anniversary Edition.
  • #Color finale vs color finale pro portable

    To allow for the needs of a portable gaming system, the Save point-based system (where the player could only save in an inn) was scrapped in favor of being able to save at any point in the game.The cartridge would allow for three sets of saved games, including unlockables in the bestiary. The Thief and Monk classes are more powerful.The Game Boy Advance forces this change, meaning that ineffective hits no longer occur. The WonderSwan Color and Origins edition offered the player the option of maintaining this style of attack or having attacks redirected to a still existent foe. In the NES version, if a character was ordered to attack a character that was no longer there, the hit would be "ineffective".Intelligence plays more of an influence on the effects of offensive magic spells.However, certain spells are still restricted to characters above a certain level or of a certain class. The magic system used in the original version of Final Fantasy, where magic capable characters would only be able to cast spells of a particular level a set number of times, was replaced by the now standard points ( MP) system used in later games.

    color finale vs color finale pro

    Others praised the reduced difficulty level, saying that the original NES title's high difficulty level (especially in comparison to later titles) was the game's primary weakness.Ī number of other changes were introduced to the Game Boy Advance adaptations:

    color finale vs color finale pro

    Many items are cheaper, the party begins with more money, and defeating enemies brings greater rewards. Many reviewers complained the first game appeared to default to "easy", making the heroes level up much more easily and rendering enemies much easier to defeat, especially in comparison with the NES original. In the beginning of the game, they are separated from one of their friends, Leon.īoth games were faithful in content to the original NES versions, and the package, while graphically similar to the WonderSwan Color adaptation of the first game, also contains the Bestiary feature, which allows the player to view images and statistics of enemies they have defeated in both games, which was first featured in the PlayStation package.ĭawn of Souls lacks the ability to choose between easy and normal difficulty, which was available in Final Fantasy Origins, although not in the original. Final Fantasy is about the journey of the four Warriors of Light as they set off to restore light to the four crystals whose power sustains their world.įinal Fantasy II is about three youths fighting against The Emperor of Palamecia, who is attempting to take over the world.








    Color finale vs color finale pro